ADVERSARIAL WIRELESS · 10 SLOTS

Signal Judo

Slot1 / 10

Interference can threaten, power, or carry the link. Read its rhythm before acting.

Queue
5 pkt
Battery
5 EU
Delivered
0 pkt

Wireless link

Coarse observation
Empirical rhythm · last ≤4 samples, not probability

    Choose the first move

    Buttons or 1–3. Values are game units, not radio measurements.